Dedsafio 4 drives major viewership surge on Kick & sparks Minecraft resurgence at halfway mark
Dedsafio 4 generated 28.79 million Hours Watched on Kick in its first 14 days and helped Minecraft's watch time jump 10.44x. The hardcore content creation series and tournament is organized by streamer Victor "ElDed" Calderón and attracts some of the biggest names in the Hispanic livestreaming scene, with a majority of them broadcasting on Kick.
The fourth edition of this Spanish-language Minecraft event from ElDed has demonstrated that structured, high-stakes creator events remain the primary engine for large-scale audience acquisition. The first half (September 21 through October 4) of this elite survival-focused competition organized on Kick generated unprecedented viewership metrics on the platform and reinforced the dominant role that Hispanic creators hold in mobilizing massive live audiences.
Viewership overview and impact on Kick
Throughout the first 14 days of the competition, Dedsafio 4 accumulated 28.79 million Hours Watched across 312 participating channels and 1,799 unique broadcasts on Kick. These livestreams logged an aggregate 9,276.58 hours of airtime, sustaining an average concurrent audience of 3,103 viewers across all live streams combined.

Peak engagement reached notable highs, led by a single-stream peak concurrent viewership of 739,198 achieved on Ivan "Spreen" Fernández's channel. When measuring synchronized five-minute scans across every concurrent broadcast running Dedsafio content, the event reached an overall concurrent peak of 1,066,424 viewers, marking one of the largest simultaneous audience moments recorded on Kick recently.
The event's viewership profile was almost entirely driven by Hispanic creators and communities. Spanish-language broadcasts accounted for almost 28.7 million Hours Watched, representing 99.69% of the overall watch time across 302 distinct channels.
In comparison, English-language streams contributed 90,397 Hours Watched (0.31% share) across 14 channels, while other linguistic groups registered marginal contributions.
From a platform perspective, Dedsafio functioned as a primary traffic driver for Kick during the final third of September. Between September 21 and September 30, the Stake-backed service accumulated 355.89 million HW, with Dedsafio content alone generating 19.87 million watch hours and accounting for 5.58% of all watch time on the platform during that ten-day window.
When measured against Kick's complete monthly volume of 773.85 million Hours Watched for September 2026, the initial run of Dedsafio 4 contributed 2.6% of total monthly platform watch time in just ten days of active broadcasting.
Catalyzing 10.4x resurgence for Minecraft
Beyond macro platform performance, Dedsafio 4 fundamentally transformed Kick's category landscape, specifically re-establishing Minecraft as a dominant broadcast vertical.

During the baseline fortnight preceding the event (September 7 to September 20), Minecraft on Kick generated a modest 2.9 million watch hours. Following the launch of Dedsafio on September 21, the category's watch time exploded to around 30.33 million HW over the subsequent two weeks, reflecting a 10.44x multiplier in total consumption.
Dedsafio 4 broadcasts directly contributed 26.03 million Hours Watched to the sandbox title, single-handedly accounting for 85.83% of all Minecraft watch time registered on Kick between September 21 and October 4. This dramatic swing illustrates how seasonal, invite-only creator competitions can instantaneously shift platform-wide genre dynamics and deliver massive organic discovery to legacy titles.
Top participating channels
Audience engagement across the server was heavily concentrated among a core echelon of marquee personalities. The top three channels collectively commanded 50.14% of the event's total watch time, while the top ten accounted for 79.40%.

Spreen emerged as the definitive frontrunner of the series, generating 6.34 million Hours Watched across 96.75 hours of airtime, securing a 22.05% share of the event’s entire audience and posting the tournament's top individual peak at 739,198 viewers.
Luis "westcol" Álvarez secured the second position by watch time with 4.14 million HW. Despite streaming for only 43.83 hours — less than half the broadcast duration of his nearest peers — Westcol maintained the most concentrated audience on the platform, averaging 94,665 concurrent viewers and hitting a peak of 705,764 viewers.
Aquino ranked third overall with 3,937,495 watch hours, logging a resilient 107.67 hours of airtime with an average audience of 36,571 viewers.
| #
| Channel | Airtime (Hours) | Average Viewers (AV) | Peak Viewers (PV) | Hours Watched (HW) | Event HW share |
|---|---|---|---|---|---|---|
1 | spreen | 96.75 | 65,618 | 739,198 | 6,348,586 | 22.05% |
2 | westcol | 43.83 | 94,665 | 705,764 | 4,149,466 | 14.41% |
3 | aquino | 107.67 | 36,571 | 58,118 | 3,937,495 | 13.68% |
4 | lonche | 67.83 | 26,905 | 162,854 | 1,825,079 | 6.34% |
5 | samulx | 93.33 | 17,908 | 103,846 | 1,671,389 | 5.81% |
6 | farfadox | 94.17 | 14,946 | 31,629 | 1,407,392 | 4.89% |
7 | conterstine | 108.00 | 11,932 | 52,292 | 1,288,688 | 4.48% |
8 | soypan | 99.67 | 10,839 | 62,900 | 1,080,326 | 3.75% |
9 | coldified | 94.75 | 6,993 | 19,696 | 662,572 | 2.30% |
10 | capitangato | 106.50 | 4,591 | 18,804 | 488,905 | 1.70% |
The secondary tier of participants also posted substantial volume, with five additional creators exceeding the one-million-hour benchmark. Victor "Lonche" Ordoñez, Samuel "Samulx" Sanchez, Franco "farfadox" Ormaechea, Néstor "conterstine" and Manuel "soypan" Aguilar consistently captured dedicated followings, maintaining strong community retention throughout daily survival phases.
Multi-category spillover and content diversification
While gameplay inside the dedicated Minecraft server represented the primary vehicle for watch time — accounting for 90.42% of total event consumption (26.03 million Hours Watched) — broadcasters actively transitioned audiences into supplementary categories to support long-form programming.
Just Chatting emerged as the second-largest content vertical of the event, recording 1,960,073 HW (6.81% share). Creators routinely utilized chatting broadcasts before and after scheduled server sessions to debrief on eliminations, formulate community alliances, and analyze evolving in-game rivalries.
Real-world coverage also represented a measurable portion of the schedule, with the IRL category generating 420,890 watch hours (1.46% share) as participants incorporated travel, community vlogs, and shared setup streams around match days.
Furthermore, competition spilled into conventional multiplayer and party titles during operational downtimes. Creators accumulated 82,070 Hours Watched in Counter-Strike 2 (0.29% share) alongside 79,650 HW in Mimic Party (0.28% share).
This multi-genre distribution highlights an emerging best practice in livestreaming events, where community interest generated by marquee intellectual property cascades across adjacent gaming categories and lifestyle content.
Summary
Dedsafio 4 has reinforced the strategic viability of collaborative survival servers as a premier platform driver for Kick. By leveraging cross-creator storytelling and synchronized broadcast windows, the event generated over 28.79 million Hours Watched and crossed the 1-million concurrent viewer threshold in just two weeks.
As the series progresses through its remaining broadcast stages, the data collected across the initial phase underscores both the expansive reach of the Hispanic streaming community and Kick's increasing capacity to host industry-leading community broadcasts.
For those interested in deeper insights into the livestreaming industry, Streams Charts aggregates statistics from major platforms including YouTube, Twitch, and Kick. A PRO subscription provides access to data from over 63 million channels across multiple services.
Dedsafio 4 has also beaten the viewership marks set during Dedsafio 3, where Spreen, most famous as ElSpreen on Twitch, attained numerous channel records. With the ongoing fourth iteration running until October 17, there's more than enough time for the event to put up massive livestreaming numbers and become one of the most successful creator-led gaming events held on Kick.
Header image via THE NEXXZZ on YouTube
Graphic image via TikTok
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